ThinkNewGames.com

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A cross-promotion network for indie mobile games — every game discovers players for every other game.

What it is

A platform that lets a portfolio of mobile games behave as one network. Players discover new games from inside the games they're already playing. Identities, progress, and rewards travel with the player across the catalog. Built around a shared backend that unifies what would normally be a dozen disconnected app silos.

The complexity

  • A unified player identity that follows users across multiple independent mobile games — same player, same progress, same rewards, even when the games are built by different teams on different stacks.
  • A cross-promotion engine that surfaces the right new game to the right player at the right moment inside another game — without feeling like an ad.
  • A real-time analytics platform aggregating sessions, events, monetization, and funnels across the entire portfolio so the studio can see the whole network at a glance.
  • A daily-growing roster of original mobile games (puzzle, trivia, casual, strategy) all wired into the same backend, all cross-promoting each other.

Outcomes

  • Every new game launches with built-in distribution from the existing audience.
  • User acquisition cost drops because the network promotes itself.
  • Cross-game data unlocks insights no single game would ever surface alone.
  • Players who love one game discover the next one without ever leaving the brand.

Where Think New helped

Think New is the platform behind ThinkNewGames — the shared backend, the cross-promotion network, the analytics, and an active hand in the game portfolio itself.

Have a project that needs this kind of build?

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